Changelog (23)
Cronus Zen™ firmware
v2.2.0 — November 30, 2023
Added
Upgraded support for the PlayStation®5 console
Upgraded USB support for DualSense™ controllers
New Bluetooth® support for DualSense™ controllers
Support for Zen Studio v1.5.0 and above
v2.1.0 Beta.68 — May 12, 2023
Added
Support for the PS5® console
Support for DualSense™ controllers (USB)
Improved
Various optimizations
v2.1.0 Beta.50 — March 20, 2023
Added
Support for Hori OCTA
Fixed
PS4® and PS5® mirror passing through input in error
PS5® gyros in Remote Play
Zen Studio
v1.5.0 Build 24 — November 30, 2023
Added
zenstudio://URL hook — see the URL Hooks page for detailsAnalog Sim for mouse and keyboard (HIP Movement Control)
PS5® output protocol
Support for the
PS5_MUTEbutton viaget_val(PS5_MUTE)andset_val(PS5_MUTE, 100)Splash screen at startup
Fixed
Saving a slot failing because the device was disconnected
Slot synchronization issue
Race condition when opening a GPC script
Performance issues with the code folding feature
Issue causing the device to be considered unresponsive
Potential endless loops when using a
do whileloopIssues compiling 32-bit multi-dimensional arrays
Settings issue
Improved
Various GUI improvements
Updated to .NET Framework 4.8.1
Updated to TLS 1.3
v1.3.1 Beta 46 — May 12, 2023
Added
Flyout for DualSense™ adaptive triggers in Device Monitor
PS5® input and output labels
New communication library
Fixed
"Device not responding" issues
Zen Studio device synchronization issue
Various visual bugs
GPC compiler:
const int32multi-dimensional array issueGPC compiler: various typos
Improved
Dozens of code optimizations
v1.3.1 Beta 11 — March 20, 2023
Fixed
Windows® 11 GUI inconsistencies
Wrong timestamp playback issue in MAX Rec
Importing a CFG when a GamePack update is available
Missing PS5® case when setting the remote slot option
Favorites GamePack list not populating
GamePack update notification issue
Nested
switchstatementsAn incorrect warning when using a
returnstatement in aswitchcase instead of abreakA crash in certain cases
An issue when using a
switchinside aforloopget_ledxissueNo error was raised for bad
combo_*usage in assignment conditionsCrash when
if,else if, orelsewas the last statement in aswitchcaseTypo in the redefinition error message
Removed
CronusMAX Plus GamePacks
Last updated

