Reconnection and PS4 authentication helpers
int auth_status;
main {
auth_status = ps4_authtimeout();
if(event_press(PS5_OPTIONS)) {
output_reconnection();
}
}Last updated
int auth_status;
main {
auth_status = ps4_authtimeout();
if(event_press(PS5_OPTIONS)) {
output_reconnection();
}
}ps4_authtimeout is retained by Live but has limited relevance on current firmware. Reconnection is a device-impacting action; guard it behind an explicit event and test on the exact output protocol.
Last updated

