Trace
What are traces and what do they do?
16bit example
main {
set_val(TRACE_1, combo_running(rapidfire));
if(get_ival(XB1_RT)){
combo_run(rapidfire);
}
}
combo rapidfire {
set_val(XB1_RT, 100);
wait(40);
set_val(XB1_RT, 0);
wait(30);
}32bit Example
Example using TRACE_1 thru TRACE_6
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