Init Section
int fire_btn;
init {
if(get_console() == PIO_PS4) { //if connected to a PS4 when loaded
fire_btn = PS4_R1;
} else { //if connected to any other console
fire_btn = XB1_RT;
}
}
main {
if(get_ival(fire_btn)) {
combo_run(rapid_fire);
}
}
combo rapid_fire {
set_val(fire_btn, 100);
wait(50);
set_val(fire_btn, 0);
wait(40);
set_val(fire_btn, 0);
}Last updated

