MAX Mapper
MAX Mapper is a Zen Studio add-on that allows you to remap controller inputs and adjust sensitivity settings without writing code.
It supports:
• Button remapping • Analog stick configuration • Trigger sensitivity adjustment • Profile creation and management • Automatic GPC script generation
Profiles can be generated as GPC scripts or programmed directly to a Cronus Zen memory slot.
Managing Profiles
A Profile is a saved configuration containing remaps and sensitivity adjustments.
The MAX Mapper plugin supports:
• Unlimited profiles • Import / Export for backup or sharing • Real-time testing while editing
While MAX Mapper is open, changes apply instantly. You can test adjustments live using gameplay or the Device Monitor.
Profile Menu
• Create – Create a new profile with default settings. • Import – Load a previously exported profile file. • Export – Save the active profile for backup or sharing. • Rename – Rename the active profile. • Delete – Permanently delete the active profile.
Active Remap
Displays all created profiles. The selected profile becomes the active configuration for editing, exporting, generating GPC, or deletion.
Input & Output Selection
Input
Select the controller type:
• PlayStation 4 • Xbox One • PlayStation 3 • Xbox 360 • Switch Joy-Con
Note: If using PS5®, select PlayStation 4. If using Xbox Series X|S®, select Xbox One.
Output
Select the console type:
• PlayStation 4 • Xbox One • PlayStation 3 • Xbox 360 • Switch
Profile Operations
• Generate GPC Script – Creates a GPC script based on the active profile and opens it in the code editor. • Export Profile – Save profile to file. • Rename Profile – Change profile name. • Delete Profile – Remove profile permanently.
Mapping
Click the Mapping icon to assign any input button to any output button.
Note: Xbox Elite v1 paddles can be remapped independently. Xbox Elite Series 2 paddles cannot be remapped independently.
Other paddle-based controllers (e.g., Scuf) require GPC scripting for paddle remapping.
Sticks
The Sticks section allows configuration of:
• Stick Size • X / Y Sensitivity • X / Y Deadzone • X / Y Midpoint • Axis Inversion
Sensitivity
Controls how responsive horizontal (X) and vertical (Y) movement is.
Deadzone
Defines the non-responsive area near the center of the stick to eliminate jitter.
Invert Axis
Reverses X or Y axis direction.
Midpoint
Default: 50%. Adjusting midpoint creates dual sensitivity zones:
Lower values: Higher sensitivity near center
Higher values: Lower sensitivity near center, higher sensitivity at extremes
Stick Size
Adjusts how input values map to analog stick range.
Xbox consoles allow full square axis values. PlayStation consoles restrict movement to circular limits.
Default value: 142 Some PlayStation titles may respond better at 115–120.
Leave at default unless adjustment is required.
Triggers
The Triggers section allows adjustment of:
• Left Trigger sensitivity • Right Trigger sensitivity
Profile Configuration Area
Select Input Protocol and Output Protocol first.
The controller graphic represents the Output Protocol (console). The surrounding selections represent the Input (controller type).
Storing Profiles to Cronus Zen
Open the Programmer Panel in Zen Studio.
Select the Remapper Profiles icon.
Drag and drop a profile into any Cronus Zen memory slot.
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