Changelog (23)
Cronus Zen Firmware
Zen Studio Updates
Last updated
Added
Upgraded support for the PlayStation 5 console.
Upgraded USB support for DualSense controllers.
New Bluetooth support for DualSense controllers.
Support for Zen Studio v1.5.0 and above.
Fixed
Support for the PS5 console.
Support for DualSense controllers (USB).
Various optimizations.
Added
Support for Hori OCTA
Fixed
PS4 and PS5 mirror passing through input in error.
PS5 gyros in remote.
Added
zenstudio:// url hook (check manual for more details).
Analog Sim for MK (HIP Movement Control).
PS5 output protocol.
Support for PS5_MUTE button get_val(PS5_MUTE) / set_val(PS5_MUTE, 100)
Splash screen at startup.
Fixed
Issue when saving slot due to device being disconnected.
Issue with slot syncronization
Race condition when opening a gpc script.
Performance issues with the code folding feature.
Issue causing the device to be considered unresponsive.
An issue that would potentially lead to endless loops while using a do while loop.
Issues with compiling 32-bit multi-dimensional arrays.
Issue with settings.
Various GUI improvements.
Improved
Updated to .Net Framework 4.8.1
Updated to TLS 1.3
Added
Flyout for DualSense Adaptive triggers in device monitor.
PS5 Input/Output labels.
New Communication Library.
Fixed
'Device not responding' issues.
Issue with Zen Studio device synchronization.
Various visual bugs.
Dozens of code optimizations.
GPC Compiler: Issue with const int32 multi array.
GPC Compiler: various typos and optimizations.
Improved
Removed CronusMax Plus gamepacks.
Fixed
Win11 GUI inconsistencies.
Wrong timestamp playback issue in MaxRec.
Importing CFG when gamepack update is available.
Missing PS5 case when setting the remote slot option.
Favorite's gamepack list not populating.
Gamepack update notify issue.
Nested switch statements.
A bad warning when using a return statement in a switch case instead of a break.
An issue causing a crash in certain cases.
An issue when using a switch inside of a for loop.
Get_Ledx issue.
No error for bad combo_* usage in assignment conditions.
Crash when if, else if or else was last statement in a switch case.
Typo in redefinition error message.
Last updated

