> For the complete documentation index, see [llms.txt](https://guide.cronuszen.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guide.cronuszen.com/zen/changelog-25/changelog-23.md).

# Changelog (23)

## <mark style="color:$primary;">**Cronus Zen Firmware**</mark>

***

{% hint style="info" %}

### **v2.2.2 - December 11th 2023**

<mark style="color:purple;">**Fixed**</mark>

DualShock 4 Bluetooth.
{% endhint %}

***

{% hint style="info" %}

### **v2.2.1 - December 1th 2023**

<mark style="color:purple;">**Fixed**</mark>

PS5 controller built-in mic & headset mic (USB only).
{% endhint %}

***

{% hint style="info" %}

### **v2.2.0 - November 30th 2023**

<mark style="color:blue;">**Added**</mark>

Upgraded support for the PlayStation 5 console.

Upgraded USB support for DualSense controllers.

New Bluetooth support for DualSense controllers.

Support for Zen Studio v1.5.0 and above.
{% endhint %}

***

{% hint style="info" %}

### **v2.1.0 Beta.68 - May 12th 2023**

<mark style="color:purple;">**Fixed**</mark>

Support for the PS5 console.

Support for DualSense controllers (USB).

Various optimizations.
{% endhint %}

***

{% hint style="info" %}

### **v2.1.0 Beta.50 - March 20th 2023**

<mark style="color:blue;">**Added**</mark>

Support for Hori OCTA

<mark style="color:purple;">**Fixed**</mark>

PS4 and PS5 mirror passing through input in error.

PS5 gyros in remote.
{% endhint %}

***

{% hint style="info" %}

## v2.1.0 Beta.47 - February 3rd 2023

<mark style="color:blue;">**Added**</mark>

DualSense Edge Controller support added (USB only).
{% endhint %}

***

## <mark style="color:$primary;">Zen Studio Updates</mark>

***

{% hint style="info" %}

## v1.5.0 Build 24 - November 30th 2023

<mark style="color:blue;">**Added**</mark>

zenstudio:// url hook (check manual for more details).

Analog Sim for MK (HIP Movement Control).

PS5 output protocol.

Support for PS5\_MUTE button get\_val(PS5\_MUTE) / set\_val(PS5\_MUTE, 100)

Splash screen at startup.

<mark style="color:purple;">**Fixed**</mark>

Issue when saving slot due to device being disconnected.

Issue with slot syncronization

Race condition when opening a gpc script.

Performance issues with the code folding feature.

Issue causing the device to be considered unresponsive.

An issue that would potentially lead to endless loops while using a do while loop.

Issues with compiling 32-bit multi-dimensional arrays.

Issue with settings.

Various GUI improvements.

<mark style="color:green;">**Improved**</mark>

Updated to .Net Framework 4.8.1

Updated to TLS 1.3
{% endhint %}

***

{% hint style="info" %}

## v1.3.1 Beta 46 - May 12th 2023

<mark style="color:blue;">**Added**</mark>

Flyout for DualSense Adaptive triggers in device monitor.

PS5 Input/Output labels.

New Communication Library.

<mark style="color:purple;">**Fixed**</mark>

'Device not responding' issues.

Issue with Zen Studio device synchronization.

Various visual bugs.

Dozens of code optimizations.

GPC Compiler: Issue with const int32 multi array.

GPC Compiler: various typos and optimizations.
{% endhint %}

***

{% hint style="info" %}

## v1.3.1 Beta 11 - March 20th 2023

<mark style="color:green;">**Improved**</mark>

Removed CronusMax Plus gamepacks.

<mark style="color:purple;">**Fixed**</mark>

Win11 GUI inconsistencies.

Wrong timestamp playback issue in MaxRec.

Importing CFG when gamepack update is available.

Missing PS5 case when setting the remote slot option.

Favorite's gamepack list not populating.

Gamepack update notify issue.

Nested switch statements.

A bad warning when using a return statement in a switch case instead of a break.

An issue causing a crash in certain cases.

An issue when using a switch inside of a for loop.

Get\_Ledx issue.

No error for bad combo\_\* usage in assignment conditions.

Crash when if, else if or else was last statement in a switch case.

Typo in redefinition error message.
{% endhint %}

***


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